A host of builders and designers, such as Richard Garriott, Raph Koster and Mark Jacobs, released MMORPGs within the late nineties and early 2000s, demonstrating the professional viability of enormous-scale virtual online games. The main escape for people is usually a shared VR landscape referred to as "the OASIS" that https://peterp765bqg2.wikinarration.com/user